Food Plant: Gamification as an Effort to Change Individual Behaviour on Food Waste Problem

Food Plant: Gamification as an Effort to Change Individual Behaviour on Food Waste Problem

7thARC2021 is happening right now!
Don’t forget to like and share if you want to support this video.

Universitas Gadjah Mada, Indonesia
Subtheme: Green Technology

#7thARC2021
#greentechnology
#IR4.0
#UPMKB
#MSAE

The music in this content doesn’t belong to 7thARC2021, it is shared only for the purpose of education and we do not take any profit from this content. If the music OWNER of this content has any issue, we request you to directly message to this page, thus we sort out the outcome.
Regards,
7thARC2021

Plant:GamificationEffort

Post a Comment

0 Comments