Reworking The Level Up System For My Roguelike Indie Game (Unity)

Reworking The Level Up System For My Roguelike Indie Game (Unity)

STEAM PAGE: https://store.steampowered.com/app/1549720/Adventure_of_Tuck/

Hello people!

In this devlog (#13) I'll be going over the changes I've made on the level up system. I was unsatisfied with the old leveling system as it was very difficult to balance. I ended up adding a system that is somewhat similar to Hades' Boon system.

Adventure of Tuck is a roguelite game in which you play as Tuck. Tuck wants to become a writer but in order to get inspiration, he went out to the forest to clear his mind. This is where his adventure begins.

Recommended videos on other roguelike devlogs:
- Making My Own Roguelike Game With Bow Combat | Devlog #1 (TimBer): https://youtu.be/RJkkela1RZU
- We Gave Our Final Boss A MAKEOVER! | Roguelike Devlog #41 (Jonas Broman): https://youtu.be/l_tnTBP7xeA
- Multiplayer Roguelike | Unity Devlog EP. 1 (with Mirror Networking) (Dicko): https://youtu.be/oJxWsDyMfwM
- Making a Roguelite Game! Runes of Time Devlog #1 (Bimzy Dev): https://youtu.be/TyACjS67tTs
- Creating Dungeons for my Dream Indie Game | Indie Game Devlog #1 Procedural Generation (a journey) (KalechippsDev): https://youtu.be/7BOKVraXhk8

My name is Ken and I am from the Netherlands! One of my many hobbies is game development, which I started with in 2016-2017. This project, Adventure of Tuck, is a project I started with in 2019. Adventure of Tuck is made in Unity.

My twitter where I try to post regular updates on the game: https://twitter.com/GoIdenEvolution

Background music (also Adventure of Tuck OST) by zanelittlemusic.


#unity #devlog #roguelike #indiedev #gamedev

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