Hello! Here is my analysis on VR game development and the industry right now. Turns out, VR Games are just RIDICULOUSLY hard to create- at least making a GOOD VR game. So many of the things that people have been relying on for decades just- don't apply to VR games.
In my opinion right now the problem isn't that there aren't enough VR games, it's that VR game development cycles are so new and difficult.
I spent the past year advising and working along side an indie VR game studio and learned a lot.
Here is AEXLAB's game, VAIL:
It just entered closed beta, request access and join the discord:
Vail VR Steam: https://bit.ly/3NEiDFK
Vail VR Discord: https://bit.ly/3nrgFxD
TMG Casting Call: https://bit.ly/3I61HGL
My links:
MY LINKS:
Discord:
https://discord.gg/2hCGM9BYez
Twitch:
https://www.twitch.tv/thrilluwu
Twitter:
https://twitter.com/Thrilluwu
Patreon:
https://www.patreon.com/Thrillseeker
0 Comments